Holdout MatteΒΆ
In the RenderGraph, connect objects in the matte input of the layer to render them as holdout matte.
Drag and drop the geometry in the RenderGraph, the connect to the matte input of the Layer node.
In the RenderGraph, connect objects in the matte input of the layer to render them as holdout matte.
Drag and drop the geometry in the RenderGraph, the connect to the matte input of the Layer node.